Tarrin the Hammer

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Name: Tarring the Hammer

Description: Pale, blue-grey skin, pointed ears, a fine, black goatee, black hair. He’s really tall, thanks to his night elf heritage, at nearly 7’. But he has a heavier than typical build honed by years of gladiatorial training.

Physical Stress: ❑❑❑❑ Mental Stress: ❑❑❑❑ +1 mild consequence

Consequences:

Aspects Skills
A Night Elf Trained for the Arena +5: Fight, Physique

+4: Athletics, Notice
+3: Provoke, Shoot, Will

Distrustful and Suspicious
Handsome Showman
Lethal with a Hammer
Gráinne’s Bastard Son


Stunts

Martial Artist.
You may use your Melee skill to study an opponent by engaging him and testing his defenses with your own martial techniques. This is a create an advantage action. If you succeed, you have gained insight to your target’s fighting techniques, and may place an aspect on the target as usual. But whenever you invoke this aspect, you gain an additional +1 to your roll, for a total of +3 instead of the normal bonus of +2.
Master of Armor.
You may invoke your armor to aid a defend action against physical attack for free one extra time. So you can invoke light armor twice per session, medium armor three times per session and heavy armor four times per session.
Master at Arms.
When you succeed with style on an attack, you can gain a full situation aspect with a free invoke instead of just a boost.
Riposte.
If you succeed with style on a Fight defense, you can choose to inflict a 2-shift hit rather than take a boost.


Extras
Equipment

  • Warhammer
  • Shield Gauntlet
  • Gladiator's Armor

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